As far as our module "Shattered Dreams" is concerned, this is the boss.
The boss scares me. It looks like this monster will have polygons numbering in the tens of thousands, but the standard upper limit for creature models is only 5000. To make matters worse, there are no existing skeletons that I can recycle for it. This means I'll have to make my own skeleton and animations. I've never done anything of the sort before. Then again, I had never made 3D models from scratch until I started on this project, so I guess I can hurdle this challenge. On the other hand, look at all those tentacles. That's an awful lot of appendages to animate.
No time to write. Must construct 3D models.