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Showing posts from November, 2008

Apologies

It has been some time since I last posted anything here, and I feel that an explanation is in order. Shortly after blogging about the Temple of Kelemvor , I started work on another outdoor area, Bloodstone Village in Damara. Unfortunately, I made a stupid mistake that caused irrecoverable file corruption. Because I create a separate module for each area that I work on, the damage was limited to Bloodstone Village alone. None of my previous work was affected in any way. Nevertheless, I was so disheartened that I haven't worked on Faithless since then. About a week before this incident, I had been approached by a talented group of NWN2 modders who invited me to work on their project. The strong track record of these guys was reason enough for me to accept their offer. I haven't been given the go signal to provide details on this project, although I expect that we'll all be promoting it by January or February of next year. This is my first time to work with a team on a module,

Happy Halloween

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Rejoice, players of NWN2, rejoice, for the Halloween 2008 campaign from BouncyRock Entertainment is now available at the Vault. This campaign is packed with delightful tales of horror from over twenty module makers. Decapitated heads, blood all over the floor, entrails from a corpse -- what's there not to like? My son says that this is the most fun he has ever had with a computer game. Isn't he the most precocious three-year-old?