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Showing posts from 2012

Farewell, Neverwinter

I bid a fond farewell to the game that I’ve stuck with longer than any other, Neverwinter Nights 2 . I’m sorry that “Faithless,” the module that I intended to make and for which I started this blog, will never be completed. Nevertheless, none of my efforts has really gone to waste. I’ve acquired quite a few useful skills from my attempts to mod this game, although I may have already learned all that is worth learning from it. As far as crafting games is concerned, I now feel the urge to travel the indie route. To document the experiences I will undergo as I take this path, I created a new blog – Elyzius’s Game Laboratory . If you’re into game design and production, feel free visit my new blog from time to time and leave comments on any post I make. To all the members of the Neverwinter community with whom I have had the pleasure of exchanging ideas or supporting each other’s efforts, I thank you. Don’t be a stranger now.

Converting Skyrim Armor to NWN2, Part 1

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Four months ago, I offered to write a tutorial for Casadechrisso on how to convert armor made by Skyrim custom content makers into NWN2 armor. I didn’t actually know how to go about it, but I assumed that it wouldn’t be too difficult for me to figure out. Well, Casadechrisso accepted my offer about two months ago, which is why I’m posting yet another tutorial series on game modding. I haven’t actually completed the conversion as of this time, so this blog post is as much a tutorial as it is a journal of my progress. Conversion Problems Converting model files between video games is not without its problems, especially if the games are very different from each other. For example, it is possible to convert NWN models to NWN2 models, but the results often look crude and blocky. Likewise, converting Skyrim models to NWN2 models may be problematic for two reasons. Firstly, Skyrim armor has way more polygons than are recommended for NWN2, which is still slow compared