Monday, September 17, 2012

Farewell, Neverwinter

I bid a fond farewell to the game that I’ve stuck with longer than any other, Neverwinter Nights 2. I’m sorry that “Faithless,” the module that I intended to make and for which I started this blog, will never be completed. Nevertheless, none of my efforts has really gone to waste. I’ve acquired quite a few useful skills from my attempts to mod this game, although I may have already learned all that is worth learning from it. As far as crafting games is concerned, I now feel the urge to travel the indie route. To document the experiences I will undergo as I take this path, I created a new blog – Elyzius’s Game Laboratory. If you’re into game design and production, feel free visit my new blog from time to time and leave comments on any post I make.

To all the members of the Neverwinter community with whom I have had the pleasure of exchanging ideas or supporting each other’s efforts, I thank you. Don’t be a stranger now.

5 comments:

Lance Botelle (Bard of Althéa) said...

Hi Frank,

What a shame. :( I have really enjoyed your work and input. Please be sure to keep dropping by my own blog and to keep me going with encouragment. :) Don't sell your NWN2 ... I hope you may want to try playing my mod when complete. ;)

I will check out your new blog.

Lance.

Frank Perez said...

Hey Lance,

I still monitor my NWN2 blog roll to see if anyone has posted anything new, so I'll be sure to read your posts. And I still have all the game CDs that I bought over the years, some of which I've kept for as long as seventeen years. I'm not about to give up my beloved NWN 1 & 2 games. :)

Lance Botelle (Bard of Althéa) said...

Good to hear. :)

Lance.

Anonymous said...

I wonder if you could release your completed areas as prefabs?
I really enjoyed what I was seeing on your screenshots. A pity that we wont see Faithless finished.

Frank Perez said...

Most of the areas that I made by myself aren't really all that great to be honest, and the good looking ones are modifications of other people's areas or prefabs. I don't think it would be fair to release those.