Look into the Mirror, Part 1
It’s been a while since I last posted a screenshot of any 3D model in the works. That’s because I am currently making a very complex placeable, the kind that should have players realizing that this is no ordinary object when they first look at it. As can be seen from the concept art to the right, the placeable consists of a fairly ornate mirror held by a couple of angel statues. I had to craft and assemble several meshes to produce the high-poly version of this piece. In the process, I came across some new challenges for me to hurdle. Firstly, there is the matter of the mirror frame, the design of which is inspired by art nouveau and the stories of H.P. Lovecraft. It may come as a surprise to some people that Lovecraft and art nouveau go very well together. One of the main features of art nouveau is the presence of vine-like tendrils that curl about in a stylized way. Well, it doesn’t take much tweaking to replace tendrils with tentacles, the appendage of choice of Lovecraft’s famous c...